package com.jellyfishumbrella;

import com.jellyfishumbrella.GL.AnimObject;
import com.jellyfishumbrella.GL.MeshGL;

public class AbstractResource extends MeshGL {
	public enum TYPE {
		WOOD,
		STONE,
		FOOD,
		WATER
	};

	public double	maxAmount;
	public double	currAmount;
	public double	regrowthRate;

}
